To win an International Draughts game, you must utilize rules such as: backward capturing, majority capturing, and a flying king. #1 Use capturing backward. In international draughts, capturing backward is possible (unlike in American checkers). #2 “Majority capture” rule. #3 Use your king to capture more pieces.
You, along with everyone else at the table, open one pack each and select—"draft"—one card from that pack. Then you pass the rest of the cards to the player on your left. The packs get passed around the table until all the cards are gone. You repeat this process for the second pack, passing to the right.
How to begin playing draughts? The first move belongs to the player using white pieces. Players take turns every single move and the player is permitted to move only his own pieces. In general, pieces can be moved diagonally, forward and be placed on the empty field in the next row.
Players take turns to move a piece of their own colour. Any piece that reaches the far edge of the board is immediately crowned and is thereafter known as a "King". The act of crowning is a physical one - another piece of the same shade is placed on top of the piece in order to distinguish it from an ordinary piece.
To play you will need a Turkish draft. Set and two players the game board is is placed between theMoreTo play you will need a Turkish draft. Set and two players the game board is is placed between the two players. Each player gets 16 pieces that are set up on the second.
Play Un-crowned pieces can only move diagonally forwards but can capture diagonally forwards AND backwards. A Queen moves by diagonally traversing any number of unoccupied squares. Capturing is compulsory and where there is a choice, the move that captures the greatest number of pieces must be made.
Huffing has been abolished by both the American Checker Federation and the English Draughts Association. Two common rule variants, not recognized by player associations, are: That capturing with a king precedes capturing with a regular piece. (In such a case, any available capture can be made at the player's choice.)
Starting position Each player starts with 12 men on the dark squares of the three rows closest to that player's side (see diagram). The row closest to each player is called the kings row or crownhead. The player with the darker-coloured pieces moves first. Then turns alternate.
In international draughts, kings (also called flying kings) move any distance. They may capture an opposing man any distance away by jumping to any of the unoccupied squares immediately beyond it.
Like any other piece, a King can be jumped over by both fellow Kings and regular checkers pieces. However, if a regular checkers piece is attacking a King it has to be moving forward.