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A copyright gives you ownership of your video game. As the legally recognized owner of the game, you can initiate licensing contracts to distribute and sell your work. Licenses must be executed in compliance with various laws and drafted to ensure that the developer's rights and interests are protected.
Licensing is for your own protection and for the protection of your intellectual property. If you do not have a pressing need to apply a license, there is no reason to do so. A simple copyright will be sufficient to say "no one else can re-distribute my game."
When you buy a digital download of a game, you are almost always actually just licensing it. The normal license is a personal, noncommercial license subject to the ordinary EULA. A commercial license is a license that allows you to use, in this example, a game in a public or commercial setting.
The exact licensing fee varies based on the manufacturer, as well as any deals they may give a publisher, but it can generally be anywhere from $3 to $10 per unit.
Product licensing involves two parties: a licensor and a licensee. The licensor owns the rights to certain intellectual property (IP) while the licensee manufactures products using the IP granted by the licensor via a license agreement.
Licensing agreements are very common in the video game world. A licence grants a party the right to use a creator's intellectual property, such as a character, logo, or celebrity likeness.
A copyright gives you ownership of your video game. As the legally recognized owner of the game, you can initiate licensing contracts to distribute and sell your work. Licenses must be executed in compliance with various laws and drafted to ensure that the developer's rights and interests are protected.
A licence that allows an establishment, business, club, etc, to offer games that can be played for money.
Your IP license will often cost as much as the game. IP licenses usually come with a minimum guarantee that the IP holder expects from the developer, as well as a revenue share. A game may cost $1 million to develop, though you may have a minimum guarantee of $1 million against a 20 percent revenue share.
'The exact licensing fee varies based on the manufacturer (Nintendo, Sony, Microsoft), as well as any deals they may give a publisher, but it can generally be anywhere from $3 to $10 per unit.