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For Master Mind games (4 columns, 6 colors, 64 = 1296 codes, optimal logical strategy applied), the optimal code to play at first attempt is 1233 (or any other equivalent code with "1 double + 2 different colors") with an average number of attempts to find secret codes of 5660?64 ? 4.367 and a maximal number of ...
The aim of the code breaker game is to guess your opponent's four-coloured-peg combination, but you only have 10 guesses to get it right. Codebreaker puzzles make great travel toys and can be played with different rules depending on the desired level of difficulty.
How to play Mastermind - YouTube YouTube Start of suggested clip End of suggested clip One player is the code maker. And the other is the code breaker. Put two tiny pegs one red and theMoreOne player is the code maker. And the other is the code breaker. Put two tiny pegs one red and the other white in the side scoring track. These will be used to keep score.
Secret Code Game - YouTube YouTube Start of suggested clip End of suggested clip Alright. So I forgot to put one in there but whatever alright. So now you're just gonna want putMoreAlright. So I forgot to put one in there but whatever alright. So now you're just gonna want put your you gonna set up your code like that. And then part you know person's gonna guess.
Work with Colours First, Then with Placement With some on-line versions of Mastermind it is hard to rearrange the pegs in your code. It is easy in this version however. Use this to your advantage. Place the colours that you think might make up the code Don't worry about the order right now, we'll deal with that next.