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The displacement can be found by calculating the total area of the shaded sections between the line and the time axis. There is a triangle and a rectangle ? the area of both must be calculated and added together to give the total displacement.
Velocity-time graphs (National 5 Physics) - YouTube YouTube Start of suggested clip End of suggested clip And a CD is just the base. Times the height which is 4 times 2. The last section is a triangle.MoreAnd a CD is just the base. Times the height which is 4 times 2. The last section is a triangle. Again so it's Eirias 1/2 times the base times the height giving a Cedar Point 5 times 3 times 2.
Let's derive the three equations of motion using a velocity time graph v = u + at s = ut + 1/2 at^2 v^2 = u^2+2as.
From a particle's velocity-time graph, its average velocity can be found by calculating the total area under the graph and then dividing it by the corresponding time-interval. For a particle with uniform acceleration, velocity-time graph is a straight line. Its average velocity is given by vavg=(vi+vf)/2.
How To Calculate Displacement From a Velocity-Time Graph - YouTube YouTube Start of suggested clip End of suggested clip So if we replace our v w with t we get that the displacement is equal to the area under the curve.MoreSo if we replace our v w with t we get that the displacement is equal to the area under the curve. These two are going to be the same. So that's a simple way to think about it.