Formulario de la publicación, Computer Law: Redacción y negociación de formularios y acuerdos, por Richard Raysman y Peter Brown
Para su conveniencia, debajo del texto en español le brindamos la versión completa de este formulario en inglés.
For your convenience, the complete English version of this form is attached below the Spanish version.
Common pitfalls include ignoring user feedback or not conducting thorough testing. It's much like building a house on shaky ground; if the foundation isn't solid, everything can come tumbling down.
To ensure user feedback is considered, you can hold regular meetings or surveys. It’s like inviting your friends over for a taste test before hosting a big dinner; their opinions can help make things just right.
Generally speaking, once you sign a License Agreement, it's set in stone. However, both parties can agree to amend it later on. It's a bit like negotiating a truce; communication is key!
Considering the end user is key because it ensures that the software is practical and easy to use. It's like making sure the shoes you buy fit comfortably; no one wants to be stuck in a pair that pinches their toes.
A License Agreement is like a friendly handshake that outlines how you can use the software. It tells you what you're allowed to do and what you shouldn't do with the product.
User Oriented Software Development is all about making software that fits the needs of the people who will use it. Think of it as creating a custom-tailored suit rather than buying one off the rack.
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